Ethereum Script Error in Foundry

The Ethereum script you provided is a basic example of a Solidity contract written in the Foundry framework. However, there’s an error that needs to be addressed to ensure proper execution of the contract.

Ethereum: Foundry: script failed: cannot `prank` for a broadcasted transaction; pass the desired `tx.origin` into the `broadcast` cheatcode call

The Issue

In your script, there are two main issues:

  • prank Function: The prank function is used for broadcasting transactions, but it cannot be called directly from a script as it’s meant for functions.

  • Missing tx.origin Pass-through: When calling the broadcast function, you need to pass tx.origin to prevent errors and ensure that only authorized accounts can send or receive funds.

Corrected Script

Here is the corrected version of your Foundry script:

// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

import "forge-std/Script.sol";

import {SendaTokens} from "../SendaTokens.sol";

contract MyContract {

// Define variables and functions as needed

// Function to broadcast a transaction

function broadcastTx() public {

// Check if the sender is authorized

require(msg.sender == tx.origin, "Unauthorized transaction");

// Perform some actions before broadcasting the transaction (optional)

_;

// Call the SendaTokens contract to send or receive funds

SendTokens.sendFund(msg.sender, new uint256(1));

}

// Function to prank for a broadcasted transaction

function prank() public {

// Check if the sender is authorized

require(msg.sender == tx.origin, "Unauthorized transaction");

// Perform some actions before broadcasting the transaction (optional)

_;

// Call the SendaTokens contract to send or receive funds

SendTokens.sendFund(msg.sender, new uint256(1));

}

// Function to test the broadcastTx function

function testBroadcastTx() public {

// Test sending and receiving a small amount of Ether from the SendaTokens contract

recipient address = msg.sender;

uint256 amount = 10;

// Attempt to send and receive funds

try {

SenderTokens.sendFund(recipient, amount);

assert(SenderTokens.balanceOf(recipient) == amount);

SenderTokens.sendFund(recipient, amount);

} catch (error) {

if (msg.sender != tx.origin) {

reverts();

}

}

// Attempt to broadcast a transaction with the same sender

try {

broadcastTx();

} catch (error) {

assert(false, "Error broadcasting transaction");

}

// Revert if the transaction was sent from an unauthorized account

require(msg.sender != tx.origin, "Unauthorized transaction");

}

}

Explanation

  • broadcastTx Function

    : This function checks if the sender is authorized before attempting to broadcast a transaction. It calls tx.origin and reverts with an error message if the sender is not authorized.

  • prank Function: Similar to broadcastTx, this function checks if the sender is authorized and performs some actions before broadcasting a transaction using SendaTokens.

  • testBroadcastTx Function: This function tests the functionality of both broadcastTx and prank by attempting to send funds from an account, broadcast a transaction, and checking for errors.

Conclusion

By correcting your script, you should be able to successfully compile and execute it in Foundry. Always ensure that your functions include proper checks for authorization before attempting to perform any actions that may impact the security of your contract or its users.